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CGI Mag: DR PS2 |
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Max Ink Café creates game cinematics for Playstation2
28 March 2002
Effects studio Max Ink Café has recently completed the game cinematics
for Dragon Rage, the newly released PlayStation2 game console for The 3DO
Company.
MIC created seven movies totalling 10 minutes of animation.
Live action digital video footage of ocean, sunset and fire was integrated
with pure CG environments and matte paintings that appear in the cinematics.
The company modelled, textured, and animated the characters
and the environments employing a mix of key frame animation and motion capture.
The mo-cap sequences were then completed at motion capture facility House
of Moves.
MIC used a variety of tools, including, Discreet's 3ds max
and Character Studio, Right Hemisphere's Deep Paint, and three Digimation
plugins: Shag Hair, Stitch, and Bones Pro 2.
Production on the Dragon Rage cinematics was 12 weeks long
and involved a team of approximately 35 artists. Todd Sheridan Perry was the
Animation Director, while Duane Stinnett, who is a former art director at
Irvine, California game developing company Blizzard Entertainment, handled
the CG Supervisor duties.
In addition to the animation and video sequences, Max Ink Café
also created dragon fire with a mix of analogue effects -- via hair spray
lit on fire as well as a sequence of the ocean waves swelling below a sunset,
all shot with a Canon XL1 DV camera. The elements were then melded the final
scenes with the CG Elements.
Previous game work includes Warriors of Might & Magic (June
2000), WDL Thunder Tanks (August 2000), and WDL War Jets (September 2000),
all for the 3DO company.
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www.maxinkcafe.com
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